The 2019 IEEE Broadcast Symposium is one of the world’s preeminent
technical conferences on broadcasting technology, covering the areas of
multimedia broadcasting and entertainment, telecommunications, consumer
electronics, and networking technologies. This year, the Symposium will
be held at the Hartford Marriott Downtown, Hartford, CT. This year’s
event will offer attendees an exciting, informative, and educational
three-day program with tutorials, technical sessions, and exhibits. The
IEEE Broadcast Symposium is a unique event including high-level content,
networking opportunities, new equipment/technology demonstrations, and
the attendance of broadcast engineering industry experts and researchers
from around the world.
The theme of the IEEE Broadcast Symposium this year is “Your place
in the future of Broadcasting: how do you thrive in an industry that is
rapidly changing to adopt new and disruptive technologies”
There are 2 ways to submit papers for the symposium;
Option 1 (Not Submitting for inclusion in Xplore digital library):
Submit an abstract 250 words or more to be considered as a speaker at
the conference to bts@ieee.org. This
will not be peer reviewed, but will be evaluated by the Conference
Committee for acceptance as a speaker.
Option 2 (Submitting for possible publication in the Xplore digital
library): An author can choose to have their paper published in the IEEEXplore®
digital library. Authors will be asked to submit a full version of
their paper to bts@ieee.org and the
paper will be peer reviewed.
Topics of interest include, but are not limited to, the
applications to broadcast and broadband multimedia services of:
Transmission
• Terrestrial and satellite delivery |
• IPTV and streaming |
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• OTT operation |
• Mobile TV | |||
• Next Generation HD Radio |
• Hybrid Television | |||
• Efficient RF combining |
• Field Trials |
Quality of Experience
• Audio technologies |
• Subjective methods for quality measurement |
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• Hybrid Radio |
• Quality in future media services |
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• Broadcasting to the automobile dashboard |
• Objective video and audio quality assessment |
Regulations
• Repack Issues |
• New audiovisual services |
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• Impacts of legacy regulation |
Next Generation Television
• ATSC 3.0 |
• DVB |
• ARIB |
Media and Broadcasting
• Datacenters |
• Big Data Applications |
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• Cloud computing |
• Artificial Intelligence |
Production of content
• IP studio technologies |
• Ultra-High definition and resolution |
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• Audio capture |
• Datacenters, cloud, and storage | |||
• Monitors and displays |
Internet of Things
• Immersive media |
• Broadcast applications to Smart Cities |
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• Devices and networks |
• Security | |
• Expanding the broadcast audience from people to devices |
Entertainment, Gaming, and Virtual and Augmented Reality
• Online gaming with broadcast applications |
• New technologies and experiences for entertaining |
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• Virtual and Augmented Reality applied to broadcasting and |
• Interfaces and interaction |
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• Delivery of audio-visual and multimedia content through 5G |
• 5G |
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• 5G and broadcasting – competition or coopetition? |
• Interactivity |
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• Smartphone media consumption | |||
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Coding
• HEVC and new video codecs |
• Watermarking and content protection |
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• Improved audio codecs |
• Error concealment | |||
• Immersive audio |
Content Processing
• Cloud and Content management |
• Audience measurement |
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• Recommender Systems |
• Content Delivery Networks | |||
Important Dates- Abstract Submission Deadline: May 1, 2019 to bts@ieee.org
Full Paper for Xplore Consderation Submission Deadline: June 1,
2019
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